2025-09-14 13:34:16 +02:00
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import CollapsibleTitledSection from "Lualibs/CollapsibleTitledSection";
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import LabeledTextInput from "Lualibs/LabeledTextInput";
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import VerticallyScalingListFrame from "Lualibs/VerticallyScalingListFrame";
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import VerticalScrollingFrame from "Lualibs/VerticalScrollingFrame";
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import { syncGuiColors } from "Utils/Gui";
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2025-09-17 21:37:53 +02:00
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import { RoomConfig } from "Utils/Room";
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2025-09-14 13:34:16 +02:00
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export class RoomWidget {
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plugin: Plugin;
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model: Folder;
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info: DockWidgetPluginGuiInfo;
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widget: DockWidgetPluginGui;
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noRoomLabel: TextLabel;
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scrollFrame = new VerticalScrollingFrame("RoomScroll");
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listFrame = new VerticallyScalingListFrame("RoomWidget");
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roomCollapse = new CollapsibleTitledSection(
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"roomCollapse", // name suffix of the gui object
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"Room", // the text displayed beside the collapsible arrow
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true, // have the content frame auto-update its size?
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true, // minimizable?
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false, // minimized by default?
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);
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exitCollapse = new CollapsibleTitledSection(
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"ExitCollapse", // name suffix of the gui object
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"Exit", // title text of the collapsible arrow
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true, // have the content frame auto-update its size?
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true, // minimizable?
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false, // minimized by default?
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);
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roomIdValue = new Instance("IntValue");
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roomIdInput = new LabeledTextInput(
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"RoomId", // name suffix of gui object
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"Room Id", // title text of the multi choice
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"0", // default value
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);
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roomTypeValue = new Instance("StringValue");
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roomTypeInput = new LabeledTextInput(
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"RoomType", // name suffix of gui object
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"Room Type", // title text of the multi choice
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"", // default value
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);
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constructor(plugin: Plugin, model: Folder) {
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this.plugin = plugin;
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this.model = model;
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this.info = new DockWidgetPluginGuiInfo(Enum.InitialDockState.Left, false, false, 200, 300, 150, 150);
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this.widget = plugin.CreateDockWidgetPluginGui("RoomWidget", this.info);
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(this.widget as unknown as { Title: string }).Title = "Room Info";
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this.noRoomLabel = new Instance("TextLabel");
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this.noRoomLabel.Text = "Select a room to use this widget.";
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this.noRoomLabel.Size = new UDim2(1, 0, 1, 0);
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syncGuiColors(this.noRoomLabel);
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this.roomIdInput.SetValueChangedFunction((value) => {
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this.roomIdValue.Value = tonumber(value) ?? 0;
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});
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this.roomTypeInput.SetMaxGraphemes(255);
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this.roomTypeInput.SetValueChangedFunction((value) => {
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this.roomTypeValue.Value = value;
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});
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// Setup Widget
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this.roomIdInput.GetFrame().Parent = this.roomCollapse.GetContentsFrame();
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2025-09-17 21:37:53 +02:00
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const textbox = this.roomIdInput.GetFrame().FindFirstChildOfClass("TextBox")!;
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textbox.ClearTextOnFocus = false;
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2025-09-14 13:34:16 +02:00
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this.roomTypeInput.GetFrame().Parent = this.roomCollapse.GetContentsFrame();
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2025-09-17 21:37:53 +02:00
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const textboxf = this.roomTypeInput.GetFrame().FindFirstChildOfClass("TextBox")!;
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textboxf.ClearTextOnFocus = false;
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2025-09-14 13:34:16 +02:00
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this.listFrame.AddChild(this.roomCollapse.GetSectionFrame());
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this.listFrame.AddChild(this.exitCollapse.GetSectionFrame());
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this.listFrame.AddBottomPadding();
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this.listFrame.GetFrame().Parent = this.scrollFrame.GetContentsFrame();
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this.scrollFrame.GetSectionFrame().Parent = this.widget;
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this.noRoomLabel.Parent = this.widget;
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}
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2025-09-17 21:37:53 +02:00
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UpdateValue(config: RoomConfig) {
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this.roomIdValue = config.RoomId;
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this.roomIdInput.SetValue(tostring(config.RoomId.Value));
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this.roomTypeValue = config.RoomType;
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this.roomTypeInput.SetValue(config.RoomType.Value);
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2025-09-14 13:34:16 +02:00
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}
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SetActive(active: boolean) {
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this.noRoomLabel.Visible = !active;
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}
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}
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